STUDIOTEC VR
3 year EU funded project recreating film studios from the 1930-60s using 3D modelling and historical data to develop a VR experience to help bring these spaces back to life. STUDIOTEC VR was made in Unreal Engine 4.26 and a lab book, containing all development notes, can be viewed here.
Role: Research, Concept Design, 3D Reconstruction, Visualisation, 360 Animation, Project Management, Real-Time Interactive, XR Development, XR Prototyping.
Software: 3ds Max(VRay), Sketchfab, Blender, Unreal, GitHub, Twinmotion, Spatial, Photoshop, Illustrator, Premiere Pro, Affinity, Figma, XD, Draft XR.
Platform: PCVR (Meta Quest 2)
Completed 2024, Copyright Bristol University. Click Here


























