Immersive Blog

Unity Unite 2020

Unite Now is a digital programming series of talks, demos, Q&As and stories. Includes roadmaps, tips, in-depth learning & creator stories:

Better Artist Workflows in Unity - An Overview

Tutorial aimed to enhance workflows for a faster and more-efficient production pipeline. Techniques discussed include: Pro builder - good option for rapid prototyping and setup scene initially in white boxing (install from the package manager). Advantage is that there are component models just like a 3ds Max and can be pushed via fbx export (select convert to fbx linked prefab - real time link). Must install FBX export and in project settings define the integration (i.e. to 3ds Max). Unity tab on 3ds Toolbar. Can also replace models by adding to the heirachy and part of the export set. Materials by Shader Graph (standard with URP or HRDP). Create>Shader>PBR Graph. Cinemachine. Create a virtual camera to follow objects (by attached gameObjects and cameras). Post Processing depends on the render pipeline - URP comes with some defaults. Can add a volume control to a collider on a gameObject (but make sure set to Local). Can add textures, bloom, colour correction EFX etc. Timeline (Window>Sequencing>Timeline) good for opening sequencing and film cuts but also be used to create in game EFX.

Empowering Students

Preparing students for in demand jobs (up 1400%). Unity is leading the way in 3D development tools. Learning provided to create, operate and monetise. Unity cloud for teamwork and collaboration. 60% of VR/ AR content created with Unity. AEC - Reflect and Taqtile; Training - Simultations; Gaming - 25 supported platforms, Media & Entertainment - Lion King shot in VR and composited in Unity, and Immersive Storytelling. Where now from a learning perspective? Virtual learning through Learn Premium, relevant courses: Create with Code (Unity Certification) and Student Plan (VR Escape Room & URP)

AEC Digital Series: The Future of Unity for AEC

Weekly series on real time 3D technologies by creating immersive, interactive, looks real and acts real solutions. Vision of Unity of AEC: Transforming building life cycles across every industry - separate product, Unity Reflect. To support designers who are not developers and create a live link.

Release of Reflect for 3ds Max expected July/ August 2020